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Joined 7 months ago
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Cake day: August 17th, 2025

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  • This sounds funny, but is actually a very serious issue. The main factor separating sermons by priests from sermons by any other people, e.g., homeless drug addicts, is that God is supposedly speaking through priests.

    So whenever they give a speech, it’s treated as a speech from God. Clearly, AI has nothing to do with God if one exists, which means anyone attending such a sermon is being blatantly scammed. The Pope shouldn’t ‘ask’ anyone to stop using AI. He should immediately remove all of them from clerical service for defrauding people on the Church’s behalf.




  • I wouldn’t say it’s quite as simple as that. It wasn’t always a linear downward trend. First couple of generations of video games were pretty terrible from a game development perspective. No disrespect to the developers or anything. Of course, they were amazing programs that took a lot of clever engineering to work, but still not very good games.

    The really good games started coming out somewhere in the late '90s, I think? Then reached the peak in either 2000s or 2010s. From there, it’s been pretty much a downward trend. Most games in 2026 are so basic and shallow mechanically. AAA games are essentially semi-interactive tech demos.





  • Of course it’s possible. Just not financially viable, according to corporate logic. It’s not about profit. It’s about ever increasing profit. So what do you do when the sales have reached their peak and stopped increasing? Lower the production costs and/or increase prices.

    I’ve worked in the video game industry for a few years, both at and with large corporations as well as smaller studios. Game optimization has rarely, if ever, been a concern for anyone. Usually, as long as the fps only occasionally drop to 25 on high-end systems - it’s good enough.

    To be clear, smaller game studios care significantly more about optimization/accessibility. There’s no denying that. However, with their limited resources, sometimes there’s not a whole lot they can do.

    What you’re asking for is completely reasonable and would be great. But it’s just not gonna happen. Most studios prefer Unreal, because it lets them outsource a lot of work to India, and potentially cuts the development time ever so slightly.









  • Nobody wants to admit this, but you didn’t own your Windows 8/7/Vista/XP PC either. Or any of the previous iterations, or any MacOS devices.

    It was just less noticeable and invasive. Same idea, same process, but simply closer to ‘in early development’ than to ‘final build’.

    Windows 11 isn’t the problem. The problem started long before at least half of us were even born. Until recently most ignored it, because it ‘wasn’t that bad’. Then it got really bad.