cross-posted from: https://lemmy.world/post/47170057

I just stumbled this fork that seems focused on giving Linux hosts a good boost. It promises no-headache Virtual Display support out of the box, and Bazzite seems like the primary target.

  • yannic@lemmy.ca
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    2 hours ago

    Any momentum on this front gets me excited, even if it doesn’t personally apply.

    Since it’s cost-effective to combine gaming requirements with AI server requirements, I have my multi-modal language model stuff running on my (admittedly seldom-used) Windows gaming desktop. That means running most GPU-related tasks (aside from encoding/decoding/simple object recognition, which uses a separate server containing an Arc A380… purchased before A310’s were available) in docker running under Windows Subsystem for Linux 2 (WSL2). Running stuff as background services just makes one assume that it should be a logical step to just make it multi-user. Easier said than done, I guess, just like multi-user stable diffusion.

    Getting Games on Whales running under WSL2 has taken me down the familiar but unwelcome rabbit hole of recompiling Linux Kernel modules, which I’ve experienced is more straightforward on bare metal than WSL2.

    The more attention and excitement about this topic, the better.

    • Ugurcan@lemmy.worldOP
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      2 minutes ago

      If you’re looking for a Windows solution, check VibePollo. It’s also offering a headless, isolated streaming solution plus a lot more.

  • Beangut@lemmy.world
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    19 hours ago

    Very cool, hopefully will iron out some of the issues I’ve been having with sunshine.

    FWIW, I found dumping my screens EDID firmware and adding it to boot args + assigning to GPU port worked best for headless display set up