- cross-posted to:
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- cross-posted to:
- [email protected]
I want to shed light on a tactic that involves collecting data as you play, feeding this data into complex algorithms and models that then alter the rules of your game under the hood to optimize spending opportunities.
Well, that’s something:
Another developer stated: ‘Well, we ended up with a model that basically targeted members of the Saudi royal family and charged them 100x what regular players would pay for the same microtransaction, and it worked…’
curious about their opinions on games like apex legends that is absolutely a free to play game, but has a way to pay for characters instead of using the in game method.
“Pay to skip the grind” is weaponized frustration.
Free games that somehow make a billion dollars only exist to drag people across their wallet-hooks.