Automate wall, ammo, and turret production early. Rush to lasers, nucelar power, and bots once you build up a little bit. Use double layers or thicker, and belts to feed ammo. Covers early but scales poorly.
Late game, once you scaled up, make copy pastable wall segments with flame, laser turrets, pipeing, and a robot port. Paste your walls and let the robots build them.
Once you have enough bots and materials you base can rebuild itself and repair the defences.
Unless you’re playing in some hardcore difficulty settings, you have two main choices. Either you destroy every nest before they reach the pollution cloud (which requires artillery and an easy to expand robot or train network). Or you build walls with turrets. I usually go for full solar panel energy and laser turrets as I’m scared to death to “waste” resources. But to be honest, any type of turret can do for most of the game, you just have to decide what resources you want to spend on combat.
Have radar coverage to keep an eye on biter expansion
Keep an eye on your pollution cloud, and reduce production (at least initially) if it’s expanding too fast.
Build up military tech alongside your other tech
Pending 3, take out biter nests that expand too close to the edge of your pollution cloud.
If you can do 1-4, biters should never actually get to your base.
Then by the time you’re ready to go off world, make sure you have a perimeter lined with turrets (and some walls to help protect the turrets), repair bots and repair kits, automated ammo production, and supply lines (belts or trains) to automatically get that ammo to your perimeter turrets.
So like, Ive been wondering, how the hell do you make it to space while still having enough settings enabled for achievements?
At some point, biters almost always overwhelm my defenses
Edit: guess I have another 800 hours (minimum?) to sink into factorio again
Automate wall, ammo, and turret production early. Rush to lasers, nucelar power, and bots once you build up a little bit. Use double layers or thicker, and belts to feed ammo. Covers early but scales poorly.
Late game, once you scaled up, make copy pastable wall segments with flame, laser turrets, pipeing, and a robot port. Paste your walls and let the robots build them.
Once you have enough bots and materials you base can rebuild itself and repair the defences.
Using efficiency modules cuts down pollution by -30%. It makes a massive difference.
Unless you’re playing in some hardcore difficulty settings, you have two main choices. Either you destroy every nest before they reach the pollution cloud (which requires artillery and an easy to expand robot or train network). Or you build walls with turrets. I usually go for full solar panel energy and laser turrets as I’m scared to death to “waste” resources. But to be honest, any type of turret can do for most of the game, you just have to decide what resources you want to spend on combat.
There’s a complicated solution and there’s an easy solution.
The easy solution is fire.
What works for me:
Have radar coverage to keep an eye on biter expansion
Keep an eye on your pollution cloud, and reduce production (at least initially) if it’s expanding too fast.
Build up military tech alongside your other tech
Pending 3, take out biter nests that expand too close to the edge of your pollution cloud.
If you can do 1-4, biters should never actually get to your base.
Then by the time you’re ready to go off world, make sure you have a perimeter lined with turrets (and some walls to help protect the turrets), repair bots and repair kits, automated ammo production, and supply lines (belts or trains) to automatically get that ammo to your perimeter turrets.
Sounds like I need the factory at home needs to grow much larger than it has before.
Flame turrets are stupidly strong behind walls. You can spread them out along the wall with no overlap needed.
you need to have a wall of gun turrets fed by a ammo belt, all around the base. They will shred through all biters.
And once you get oil, and can deal with the all the pipes, get flame turrets. They’re easily the most resource-efficient defense.