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Joined 10 months ago
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Cake day: September 22nd, 2024

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  • Object@sh.itjust.worksOPtolinuxmemes@lemmy.worldI give up
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    4 days ago

    That’s the issue. The journal just… stops the moment it enters suspend. I now even have an alias for that specific purpose. No one seems to have this issue online.

    Jul 05 20:58:59 main systemd[1]: session-4.scope: Unit now frozen-by-parent.
    Jul 05 20:58:59 main systemd[1]: user-995.slice: Unit now frozen-by-parent.
    Jul 05 20:58:59 main systemd[1]: user.slice: Unit now frozen.
    Jul 05 20:58:59 main systemd[1]: user-1000.slice: Unit now frozen-by-parent.
    Jul 05 20:58:59 main systemd-sleep[82780]: Successfully froze unit 'user.slice'.
    Jul 05 20:58:59 main systemd-sleep[82780]: Performing sleep operation 'suspend'...
    Jul 05 20:58:59 main kernel: PM: suspend entry (deep)
    (END)
    

    I appreciate your help though. Someday, I’ll get it fixed.


  • Object@sh.itjust.worksOPtolinuxmemes@lemmy.worldI give up
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    4 days ago

    I’m almost certain it’s not hardware considering all three have NixOS and they all have the exact behaviour of shutting down immediately as soon as the LED lights up as if the power is abruptly removed (yay reproducible), but not knowing how I can fix this is really frustrating. There simply isn’t a good way to concisely describe the issue, so finding people with the same issue is really hard.




  • If you’re talking about self-hosted game servers, those already exists (see Minecraft), but it depends on whether they allow it or not. Reversing is possible, yeah, but it would take stupid amount of effort without their cooperation.

    Main challenge of federated in the sense that there are communications between servers as well as client and server is probably going to be latency. If I were building something like this, I would rather have a protocol that redirects you to the actual game server so that you have direct connection to it rather than having your home instance acting as a proxy to the remote instance. Your home server would simply tell the remote server that your account is legitimate. This would be one of those “cracked” Minecraft server except they rely on an external server for account verification.