I just play Steam Deck and write about gaming + Linux a lot
- 79 Posts
- 163 Comments
PerfectDark@lemmy.worldOPMto
Games@lemmy.world•The Anatomy of an Impossible Port: Bringing Dead Cells to the R36SEnglish
1·4 days agoNot unbelievable at all!
The R36S achieved a strange sort of cult status a long time ago. They managed to break out of a very niche hobby and appeal to regular people. They’re sold in kiosks, on TikTok, in regular phone stores around Asia and are now easily the most bought retro handheld (in many variations)
That they bring gaming to so many is a great thing, and now thanks to bmdhacks you can add one more game to the list!
PerfectDark@lemmy.worldOPMto
Games@lemmy.world•The Untold Story of Classic Games: Inside ZOOM with CEO Jordan FreemanEnglish
2·4 days agoI think you’ve got it. No one’s bothering with that! ZOOM-platform (gaming) was about 2014. Zoom (video) released their first product in around 2013, so if anything was to happen it’d be long ago!
PerfectDark@lemmy.worldOPMto
Games@lemmy.world•The Untold Story of Classic Games: Inside ZOOM with CEO Jordan FreemanEnglish
3·4 days agoThanks for following along with what I write, that means a lot to me!
PerfectDark@lemmy.worldOPMto
Games@lemmy.world•The Anatomy of an Impossible Port: Bringing Dead Cells to the R36SEnglish
11·5 days agoNice to see you dropped by!
…even nicer to see you’re on Lemmy, you kept this one quiet!
PerfectDark@lemmy.worldOPMto
Games@lemmy.world•The Anatomy of an Impossible Port: Bringing Dead Cells to the R36SEnglish
5·5 days agoGod. Damn. It.
Hahahahahah, its basically tradition that Gardiner finds a bunch, and then someone here on Lemmy points something out.
That one’s on me, I’ll fix it when I get back in from walking me cat (harness time!) around my yard. Thanks for pointing it out, and for all your kind words!!!
PerfectDark@lemmy.worldOPMto
Games@lemmy.world•The Anatomy of an Impossible Port: Bringing Dead Cells to the R36SEnglish
4·5 days ago…for once my embarrassing unending typos save me -____-
PerfectDark@lemmy.worldOPMto
Games@lemmy.world•The Anatomy of an Impossible Port: Bringing Dead Cells to the R36SEnglish
20·5 days agoFucking what?
I have not written this with A.I.
This gets so exhausting.
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Check my post history, filter by my very first posts and go through each and every one of them. I’ve written (exclusively on and for Lemmy for a solid 6 months or so) for a very long time now. This might give you an indication I write myself.
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I have each bit of progress from writing this article myself. The framework we run for the site saves each increment, so we can revert if there is an issue down the track. Each. Step. Writing. This. Is. Saved.
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Its funny how this kind of bullshit claim gets thrown about, these LLMs are trained on writers. What I write might remind you of whatever A.I. you love to use, but the reason is that these take what we write and then replicate it. They are trained on us.
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I’ve got plenty of very close friends who I can get to chime in with how trustworthy I am, and how my writing is my own. I’m sure he’ll cringe at me saying it, but Jason Evangelho (former lead Linux tech writer for Forbes) is a close friend who will swear to me writing what I do. My good friend Rowan wrote for a big outlet before losing his place recently, he’ll do the same. Gardiner himself whose reputation I’d hope would speak for itself after a decade plus in this space will speak for me. The fact I have to defend myself before this one lazy line from you runs away and becomes a thing just makes me sick.
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I’ve been interviewing and working with a CEO of a beyond reputable PC gaming company for the last week or so. He and I have been going over the article line-by-line. Literally line-by-line, section-by-section in real time while he sees me write it up. For a feature article coming very soon. More than happy to show him this comment and get his idea on your views. Then edit this and show you what he thinks (after my article is done)
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In fact I have done like 35-40 (at a guess) interviews with developers in this scene. From Linux to Android to handhelds and everything in-between. Go and find an interview I’ve done, choose a dev at random and ask them about me. They’ll tell you I’m on the level.
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In fact want me to get bmdhacks to share hus thoughts on your idea of this being generated? I chatted to him for a long time about all of this. I wrote this while asking him about each part. Would that help your shitty claim?
I’m sorry my response is so strong, but it has to be
I hate this shit. Because one lazy claim by you forces me to respond or this ends up becoming the truth, if I ignored it. As a writer that kind of thing is damaging.
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PerfectDark@lemmy.worldto
Technology@lemmy.world•China claims breakthrough with world’s first ducted eVTOL that can lift nearly half a tonEnglish
6·8 days agoIts right here:
https://inv.nadeko.net/watch?v=F_B-bhayfZg
So you can save your excessively long ellipsis!
PerfectDark@lemmy.worldMto
Games@lemmy.world•Resident Evil Requiem currently peaking at over 300,000 players on SteamEnglish
1·10 days agoI’m one of them!
Well…kinda. I have zero interest in Resident Evil outside of Raccoon City, and I’m a very recent player.
RE4 onwards just took things to a location and direction I have no interest in, so seeing this one take me ‘back’…I’m in!
PerfectDark@lemmy.worldOPMto
Games@lemmy.world•Rewriting Liberty City: An Interview with Barcode Studia on Rebuilding GTA III for PSPEnglish
4·11 days agoAre you asking why they’re bringing a game that isn’t available on the PSP, to the PSP?
Changing content, showing missions from different perspectives and giving PSP owners (and those using PPSSPP) a ‘new’ game so long after no games have been released?
On their own time (and dime)?
Try reading my article! It should give you an idea why this is a nice thing to have done :)
PerfectDark@lemmy.worldOPMto
Games@lemmy.world•Rewriting Liberty City: An Interview with Barcode Studia on Rebuilding GTA III for PSPEnglish
5·11 days ago2 Liberty 2 City

PerfectDark@lemmy.worldOPMto
Games@lemmy.world•Rewriting Liberty City: An Interview with Barcode Studia on Rebuilding GTA III for PSPEnglish
8·11 days agoAnd it still looks futuristic even today! I love the slim low-profile thumbstick, making it actually travell-y and pocketable (well, depending on your pockets I suppose!). Design-wise its up there in the top three for me!
PerfectDark@lemmy.worldOPMto
Games@lemmy.world•From Suburbs to Cosmic Horror: The Legacy of EarthBoundEnglish
6·14 days agoHope you enjoy it!
Its funny how many people chime in saying its their fav game :)
PerfectDark@lemmy.worldOPMto
Games@lemmy.world•The Developer the Handheld Scene Depends On: An Interview With GammaEnglish
5·17 days agoI’m sorry you felt this wasn’t quite up to standards!
Gamma’s baby was born prematurely, and he had an emergency visit rushing back to the hospital throughout the time we’d set aside for this little interview, so for whatever it counts things were quite chaotic. Also, baby is home and fine now!
(And thanks! Fixed that typo!)
PerfectDark@lemmy.worldOPMto
Games@lemmy.world•I Bought a “Junk” PSP From Japan: Here’s How It WentEnglish
2·18 days agoAnbernic made their own version a little while back too!

PerfectDark@lemmy.worldOPMto
Games@lemmy.world•I Bought a “Junk” PSP From Japan: Here’s How It WentEnglish
11·19 days ago
PerfectDark@lemmy.worldOPMto
Games@lemmy.world•I Bought a “Junk” PSP From Japan: Here’s How It WentEnglish
9·19 days agoThat retro futurism it evokes was the prod for me to compile all these images for a PSP ‘scrapbook’ a little while ago
https://gardinerbryant.com/my-psp-scrapbook-part-retrospective-part-collage/
It is such a beautifully designed machine!
PerfectDark@lemmy.worldOPMto
Games@lemmy.world•I Bought a “Junk” PSP From Japan: Here’s How It WentEnglish
9·19 days agoThere were a few nice benefits though, over the (nicer) ergonomics of the 1000
- 64MB RAM over the 32 in the 1000
- Better battery life (apparently, though I never saw much of that)
- The screens certainly got brighter on the 2000
The best part is though that while they’re all such similar models, they all have their own quirks and pros (as well as cons), so there really is a PSP for everybody!
PerfectDark@lemmy.worldOPMto
Games@lemmy.world•I Bought a “Junk” PSP From Japan: Here’s How It WentEnglish
10·19 days agoAnyway, good write up
Thank you! I had a ton of fun with this one, because I love the consoles so damn much. It was a fun surprise when it all arrived and I got to see just what the word “junk” meant this time, and (as ever), it was such a pleasant surprise. It might be a little selfish of me to think it, but I really think the old and humble PSP still has a place as a great handheld even in 2026!
And how crazily good this is, even by today’s standards, compared to the others from that era!
They really did change everything…all without really meaning to :)