It’s like the “don’t think about a pink rhinoceros” thing. Saying it makes people do it as a reaction.
About the same brand of humour as “you lost the game” and stuff.
It’s like the “don’t think about a pink rhinoceros” thing. Saying it makes people do it as a reaction.
About the same brand of humour as “you lost the game” and stuff.
Right. AI shitting bad code is making developer work hell, not making them look good.
No developer enjoys fixing bad code, the core of our work is making our production neat and maintainable. There might be a small minority of assholes with the dead man’s switch mentality, but everyone hates those, including other developers.
Suggesting there’s some kind of conspiracy of developers intentionally sabotaging AI in their field is gross. AI is just incompetent.
Too bad they decided they did not want to do it anymore after buying half of the world’s game studios, then.
Regarding Order of Ecclesia, it’s even less connected than Portrait of Ruin, which at least has a central hub. Only the very last part opens up a bit but it’s not a big area. The rest is almost completely linear and made of separate, small levels, featuring a bit of backtracking for specific quests. Calling it a metroidvania is almost a stretch at this point.
It is pretty good though and I liked it a lot. It almost feels like the missing link between classicvanias and metroidvanias, especially in hard mode.
Now play Fire Emblem. The S rank Sword of Ultimate Swording has 10 uses before it vanishes from existence. I’m keeping it in my inventory untouched forever.
… this joke made me audibly groan. Congratulations.