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Joined 26 days ago
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Cake day: June 28th, 2025

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  • Quite the opposite in fact. Microtransactions offer the promise of fun, but never deliver, because in order to incentivise users to purchase them, the player must feel like the game is 90% of the way to being fun and that tiny additional purchase will get it there.

    It’s like the cartoon image of the donkey rider holding a carrot on the end of a rod. The donkey keeps moving to try to get the carrot, but never quite reaches it.




  • Kind of, but with automation. So if you trust site A 90%, and site A trusts site B 90%, then from your PoV, site B has 81% trust* (which you can choose to replace with your own trust rating, if you want).

    Could have applications in building a new kind of search engine even.

    • I’m just guessing how the maths would work, it probably requires a little more sophisticated system that that, such as starting sites at 50% and only increasing or decreasing the rating based on sites you already trust.



  • Got me thinking about how YouTubers get money. According to a quick web search, YT pays $0.01 to $0.03 per view. So if you release 10 videos a month, you made $0.10 per viewer. But Patreon memberships are typically around $5.00 a month, equivalent to $0.50 per view in the same scenario. Of course Patreon will take a cut, but it is still a lot more money.

    So, if a lot of your viewers think your channel is good enough to donate to, ad money basically becomes an afterthought. In this case, the only advantage of YT over PT is discovery, i.e. the number of viewers likely to find your videos in the first place (but there’s also more competition on YT, so…)