We spoke with with Kenta Motokura, producer on Nintendo Switch 2 exclusive Donkey Kong Bananza, and Kazuya Takahashi, the game's director, about everything Donkey Kong: behind-the-scenes development, the game's story, and its exciting innovations with voxel technology.
Why are people so obsessed with connecting this game to some weird timeline
It’s never made sense.
Why is Mario still young when Cranky Kong, the original Donkey Kong, is old?