In Battletech (tabletop miniatures game, huge fiction universe, video games):
Were The Clans a good faction addition or a stupid writing choice? Follow up: are the last twenty years of timeline advancements “valid” even if you don’t like them?
Does the Dasher have any utility on the table?
Is the play test change to side-facing attacks a good abstraction or an unacceptable loss of crunch?
Is it dishonorable to bring a suitcase of Savannah Master hovercraft to a BV game?
In Battletech (tabletop miniatures game, huge fiction universe, video games):
Clan Wolf did nothing wrong. Fuck a bunch of Smoke Jaguars.