Thanks! 🙂 Appreciate you confirming that. We actually changed the price of our latest game to $10 (from $20) because we launched last December and got buried by AAA selling for $15.
Almost every dev team we talked to this year felt the same about the $20 price. That is, it’s much better to go out at $15 or $10 as a LOT of people see indie games at that price as better than modern AAA. (All while still holding out for classic AAA that go on sale for $20.)
And that being said, I’m totally cool with losing a sale to MGSV or Witcher 3 😁 Just wish the $20 space wasn’t getting so crowded. It’s making it rough for the smaller teams to compete at that price too now.
Honestly, if an indie game is promising, I’ll gladly pay full price. Pacific Drive, The Forest, and Inscryption (small sale) were all games that I picked up because of interesting trailers, premises, and very positive reviews :)
Thanks! 🙂 Appreciate you confirming that. We actually changed the price of our latest game to $10 (from $20) because we launched last December and got buried by AAA selling for $15.
Almost every dev team we talked to this year felt the same about the $20 price. That is, it’s much better to go out at $15 or $10 as a LOT of people see indie games at that price as better than modern AAA. (All while still holding out for classic AAA that go on sale for $20.)
And that being said, I’m totally cool with losing a sale to MGSV or Witcher 3 😁 Just wish the $20 space wasn’t getting so crowded. It’s making it rough for the smaller teams to compete at that price too now.
Honestly, if an indie game is promising, I’ll gladly pay full price. Pacific Drive, The Forest, and Inscryption (small sale) were all games that I picked up because of interesting trailers, premises, and very positive reviews :)