As the other commenter said, only one person needs the dlc to play the (non-character) DLC content. It also frequently goes on pretty big sales, though right now it’s probably full price since the newest (and imo, best) DLC just dropped. Each DLC is a significant content expansion to the game, and is absolutely worth the asking price (except maybe seekers, which fell a bit flat for me on release. It’s since been rebalanced).
If you wanted to weigh which DLC to consider getting, I would recommend Void if you like the idea of modified items that do cool shit, an alternate ending to the game, and some cool new mechanics. It comes with a dope sniper survivor and a void survivor that trades health for damage or vice versa.
Seekers comes with an alternate path of stages leading to an alternate (very challenging) boss. I find that the seekers boss is a severe difficulty check compared to the ease of reaching the boss, compared to the void boss which you only fight late in a run or after a different boss. Two of the survivors feel lackluster to me, but False Son is an absolute beast and the only melee character capable of truly tanking rather than using i-frames or mobility.
Alloyed Collective is the newest, and comes tons of new mechanics (free for everyone but expanded on in the DLC), a new path to follow, SEVERAL new super interesting boss fights, tons of new stages, and tons of new enemies. Overall, super worth it. The characters it adds are a drone controller (a previously unviable play style) and a loot gremlin that gets tons of really awesome interactions and A Cube.
My list would be Alloyed, Void, then Seekers. Alloyed and Void add the most to the base game, Seekers is mostly alternate stuff that won’t touch your runs, though the new shrines are pretty useful early game.
For what it’s worth, only one player needs the DLC for everybody in the session to use it, which is pretty cool of the devs to allow that in this day and age.
Unless something changed, players who don’t own DLC can’t play as the DLC characters. I believe they can interact with all the rest of the content normally, just locked to the vanilla character selection (which is still broad and fun enough, and further expandable with mods).
I was considering buying Risk of Rain 2 on sale yesterday for 9€ but buying all the DLCs costs 45€.
As the other commenter said, only one person needs the dlc to play the (non-character) DLC content. It also frequently goes on pretty big sales, though right now it’s probably full price since the newest (and imo, best) DLC just dropped. Each DLC is a significant content expansion to the game, and is absolutely worth the asking price (except maybe seekers, which fell a bit flat for me on release. It’s since been rebalanced).
If you wanted to weigh which DLC to consider getting, I would recommend Void if you like the idea of modified items that do cool shit, an alternate ending to the game, and some cool new mechanics. It comes with a dope sniper survivor and a void survivor that trades health for damage or vice versa.
Seekers comes with an alternate path of stages leading to an alternate (very challenging) boss. I find that the seekers boss is a severe difficulty check compared to the ease of reaching the boss, compared to the void boss which you only fight late in a run or after a different boss. Two of the survivors feel lackluster to me, but False Son is an absolute beast and the only melee character capable of truly tanking rather than using i-frames or mobility.
Alloyed Collective is the newest, and comes tons of new mechanics (free for everyone but expanded on in the DLC), a new path to follow, SEVERAL new super interesting boss fights, tons of new stages, and tons of new enemies. Overall, super worth it. The characters it adds are a drone controller (a previously unviable play style) and a loot gremlin that gets tons of really awesome interactions and A Cube.
My list would be Alloyed, Void, then Seekers. Alloyed and Void add the most to the base game, Seekers is mostly alternate stuff that won’t touch your runs, though the new shrines are pretty useful early game.
For what it’s worth, only one player needs the DLC for everybody in the session to use it, which is pretty cool of the devs to allow that in this day and age.
That is very interesting 🤔
Thanks!
Unless something changed, players who don’t own DLC can’t play as the DLC characters. I believe they can interact with all the rest of the content normally, just locked to the vanilla character selection (which is still broad and fun enough, and further expandable with mods).
Yeah thats about what i expected.
This is one of my favorite games and I haven’t bought any DLC, my friend has and I mooch off of them when we play :)